Visualizations and Animations for Agent Based Models

This page describes functions that can be used in conjunction with Agents.jl to animate and interact with agent based models.

The animation at the start of the page is created using the code of this page, see below.

The docs are built using versions:

using Pkg
Pkg.status(["Agents", "InteractiveDynamics", "CairoMakie"];
    mode = PKGMODE_MANIFEST, io=stdout
)
Status `~/work/InteractiveDynamics.jl/InteractiveDynamics.jl/docs/Manifest.toml`
  [46ada45e] Agents v5.7.0
  [13f3f980] CairoMakie v0.10.2
  [ec714cd0] InteractiveDynamics v0.22.1 `~/work/InteractiveDynamics.jl/InteractiveDynamics.jl`

Static plotting of ABMs

Static plotting, which is also the basis for creating custom plots that include an abm plot, is done using the abmplot function. Its usage is exceptionally straight-forward, and in principle one simply defines functions for how the agents should be plotted. Here we will use a pre-defined model, the Daisyworld as an example throughout this docpage. To learn about this model you can visit the example hosted at AgentsExampleZoo ,

using InteractiveDynamics, Agents
using CairoMakie
daisypath = joinpath(dirname(pathof(InteractiveDynamics)), "agents", "daisyworld_def.jl")
include(daisypath)
model, daisy_step!, daisyworld_step! = daisyworld(;
    solar_luminosity = 1.0, solar_change = 0.0, scenario = :change
)
model
StandardABM with 360 agents of type Daisy
 space: GridSpaceSingle with size (30, 30), metric=chebyshev, periodic=true
 scheduler: fastest
 properties: temperature, solar_luminosity, max_age, surface_albedo, ratio, solar_change, tick, scenario

Now, to plot daisyworld is as simple as

daisycolor(a::Daisy) = a.breed # color of agents
as = 20 # size of agents
am = '✿' # marker of agents
scatterkwargs = (strokewidth = 1.0,) # add stroke around each agent
fig, ax, abmobs = abmplot(model; ac = daisycolor, as, am, scatterkwargs)
fig

To this, we can also plot the temperature of the planet by providing the access field as a heat array:

heatarray = :temperature
heatkwargs = (colorrange = (-20, 60), colormap = :thermal)
plotkwargs = (;
    ac = daisycolor, as, am,
    scatterkwargs = (strokewidth = 1.0,),
    heatarray, heatkwargs
)

fig, ax, abmobs = abmplot(model; plotkwargs...)
fig
InteractiveDynamics.abmplotFunction
abmplot(model::ABM; kwargs...) → fig, ax, abmobs
abmplot!(ax::Axis/Axis3, model::ABM; kwargs...) → abmobs

Plot an agent based model by plotting each individual agent as a marker and using the agent's position field as its location on the plot. The same function is used to make custom composite plots and interactive applications for the model evolution using the returned abmobs. abmplot is also used to launch interactive GUIs for evolving agent based models, see "Interactivity" below.

Requires Agents. See also abmvideo and abmexploration.

Keyword arguments

Agent related

  • ac, as, am : These three keywords decide the color, size, and marker, that each agent will be plotted as. They can each be either a constant or a function, which takes as an input a single agent and outputs the corresponding value. If the model uses a GraphSpace, ac, as, am functions instead take an iterable of agents in each position (i.e. node of the graph).

    Using constants: ac = "#338c54", as = 15, am = :diamond

    Using functions:

    ac(a) = a.status == :S ? "#2b2b33" : a.status == :I ? "#bf2642" : "#338c54"
    as(a) = 10rand()
    am(a) = a.status == :S ? :circle : a.status == :I ? :diamond : :rect

    Notice that for 2D models, am can be/return a Polygon instance, which plots each agent as an arbitrary polygon. It is assumed that the origin (0, 0) is the agent's position when creating the polygon. In this case, the keyword as is meaningless, as each polygon has its own size. Use the functions scale, rotate2D to transform this polygon.

    3D models currently do not support having different markers. As a result, am cannot be a function. It should be a Mesh or 3D primitive (such as Sphere or Rect3D).

  • offset = nothing : If not nothing, it must be a function taking as an input an agent and outputting an offset position tuple to be added to the agent's position (which matters only if there is overlap).

  • scatterkwargs = () : Additional keyword arguments propagated to the scatter! call.

Preplot related

  • heatarray = nothing : A keyword that plots a model property (that is a matrix) as a heatmap over the space. Its values can be standard data accessors given to functions like run!, i.e. either a symbol (directly obtain model property) or a function of the model. If the space is AbstractGridSpace then matrix must be the same size as the underlying space. For ContinuousSpace any size works and will be plotted over the space extent. For example heatarray = :temperature is used in the Daisyworld example. But you could also define f(model) = create_matrix_from_model... and set heatarray = f. The heatmap will be updated automatically during model evolution in videos and interactive applications.
  • heatkwargs = NamedTuple() : Keywords given to Makie.heatmap function if heatarray is not nothing.
  • add_colorbar = true : Whether or not a Colorbar should be added to the right side of the heatmap if heatarray is not nothing. It is strongly recommended to use abmplot instead of the abmplot! method if you use heatarray, so that a colorbar can be placed naturally.
  • static_preplot! : A function f(ax, model) that plots something after the heatmap but before the agents.
  • osmkwargs = NamedTuple() : keywords directly passed to OSMMakie.osmplot! if model space is OpenStreetMapSpace.
  • graphplotkwargs = NamedTuple() : keywords directly passed to GraphMakie.graphplot! if model space is GraphSpace.

The stand-alone function abmplot also takes two optional NamedTuples named figure and axis which can be used to change the automatically created Figure and Axis objects.

Interactivity

Evolution related

  • agent_step!, model_step! = Agents.dummystep: Stepping functions to pass to ABMObservable which itself passes to Agents.step!.
  • add_controls::Bool: If true, abmplot switches to "interactive application" mode. This is by default true if either agent_step! or model_step! keywords are provided. These stepping functions are used to evolve the model interactively using Agents.step!. The application has the following interactive elements:
    1. "step": advances the simulation once for spu steps.
    2. "run": starts/stops the continuous evolution of the model.
    3. "reset model": resets the model to its initial state from right after starting the interactive application.
    4. Two sliders control the animation speed: "spu" decides how many model steps should be done before the plot is updated, and "sleep" the sleep() time between updates.
  • enable_inspection = add_controls: If true, enables agent inspection on mouse hover.
  • spu = 1:50: The values of the "spu" slider.
  • params = Dict() : This is a dictionary which decides which parameters of the model will be configurable from the interactive application. Each entry of params is a pair of Symbol to an AbstractVector, and provides a range of possible values for the parameter named after the given symbol (see example online). Changing a value in the parameter slides is only propagated to the actual model after a press of the "update" button.

Data collection related

  • adata, mdata, when: Same as the keyword arguments of Agents.run!. If either or both adata, mdata are given, data are collected and stored in the abmobs, see ABMObservable. The same keywords provide the data plots of abmexploration. This also adds the button "clear data" which deletes previously collected agent and model data by emptying the underlying DataFrames adf/mdf. Reset model and clear data are independent processes.

See the documentation string of ABMObservable for custom interactive plots.

source

GraphSpace models

While the ac, as, am keyword arguments generally relate to agent colors, markersizes, and markers, they are handled a bit differently in the case of GraphSpace models. Here, we collect those plot attributes for each node of the underlying graph which can contain multiple agents. If we want to use a function for this, we therefore need to handle an iterator of agents. Keeping this in mind, we can create an exemplary GraphSpace model and plot it with abmplot.

sir_model, sir_agent_step!, sir_model_step! = Models.sir()
city_size(agents_here) = 0.005 * length(agents_here)
function city_color(agents_here)
    agents_here = length(agents_here)
    infected = count(a.status == :I for a in agents_here)
    recovered = count(a.status == :R for a in agents_here)
    return RGBf(infected / agents_here, recovered / agents_here, 0)
end
city_color (generic function with 1 method)

To further style the edges and nodes of the resulting graph plot, we can leverage the functionality of GraphMakie.graphplot and pass all the desired keyword arguments to it via a named tuple called graphplotkwargs. When using functions for edge color and width, they should return either one color or a vector with the same length (or twice) as current number of edges in the underlying graph. In the example below, the edge_color function colors all edges to a semi-transparent shade of grey and the edge_width function makes use of the special ability of linesegments to be tapered (i.e. one end is wider than the other).

using GraphMakie.Graphs
edge_color(model) = fill((:grey, 0.25), ne(model.space.graph))
function edge_width(model)
    w = zeros(ne(model.space.graph))
    for e in edges(model.space.graph)
        push!(w, 0.004 * length(model.space.stored_ids[e.src]))
        push!(w, 0.004 * length(model.space.stored_ids[e.dst]))
    end
    return w
end
graphplotkwargs = (
    layout = Shell(), # node positions
    arrow_show = false, # hide directions of graph edges
    edge_color = edge_color, # change edge colors and widths with own functions
    edge_width = edge_width,
    edge_plottype = :linesegments # needed for tapered edge widths
)
fig, ax, abmobs = abmplot(sir_model;
    agent_step! = sir_agent_step!, model_step! = sir_model_step!,
    as = city_size, ac = city_color, graphplotkwargs)
fig

Interactive ABM Applications

Continuing from the Daisyworld plots above, we can turn them into interactive applications straightforwardly, simply by providing the stepping functions as illustrated in the documentation of abmplot. Note that GLMakie should be used instead of CairoMakie when wanting to use the interactive aspects of the plots.

fig, ax, abmobs = abmplot(model;
    agent_step! = daisy_step!, model_step! = daisyworld_step!,
    plotkwargs...)
fig

One could click the run button and see the model evolve. Furthermore, one can add more sliders that allow changing the model parameters.

params = Dict(
    :surface_albedo => 0:0.01:1,
    :solar_change => -0.1:0.01:0.1,
)
fig, ax, abmobs = abmplot(model;
    agent_step! = daisy_step!, model_step! = daisyworld_step!,
    params, plotkwargs...)
fig

One can furthermore collect data while the model evolves and visualize them using the convenience function abmexploration

using Statistics: mean
black(a) = a.breed == :black
white(a) = a.breed == :white
adata = [(black, count), (white, count)]
temperature(model) = mean(model.temperature)
mdata = [temperature, :solar_luminosity]
fig, abmobs = abmexploration(model;
    agent_step! = daisy_step!, model_step! = daisyworld_step!, params, plotkwargs...,
    adata, alabels = ["Black daisys", "White daisys"], mdata, mlabels = ["T", "L"]
)
InteractiveDynamics.abmexplorationFunction
abmexploration(model::ABM; alabels, mlabels, kwargs...)

Open an interactive application for exploring an agent based model and the impact of changing parameters on the time evolution. Requires Agents.

The application evolves an ABM interactively and plots its evolution, while allowing changing any of the model parameters interactively and also showing the evolution of collected data over time (if any are asked for, see below). The agent based model is plotted and animated exactly as in abmplot, and the model argument as well as splatted kwargs are propagated there as-is. This convencience function only works for aggregated agent data.

Calling abmexploration returns: fig::Figure, abmobs::ABMObservable. So you can save and/or further modify the figure and it is also possible to access the collected data (if any) via the ABMObservable.

Clicking the "reset" button will add a red vertical line to the data plots for visual guidance.

Keywords arguments (in addition to those in abmplot)

  • alabels, mlabels: If data are collected from agents or the model with adata, mdata, the corresponding plots' y-labels are automatically named after the collected data. It is also possible to provide alabels, mlabels (vectors of strings with exactly same length as adata, mdata), and these labels will be used instead.
  • figure = NamedTuple(): Keywords to customize the created Figure.
  • axis = NamedTuple(): Keywords to customize the created Axis.
  • plotkwargs = NamedTuple(): Keywords to customize the styling of the resulting scatterlines plots.
source

ABM Videos

InteractiveDynamics.abmvideoFunction
abmvideo(file, model, agent_step! [, model_step!]; kwargs...)

This function exports the animated time evolution of an agent based model into a video saved at given path file, by recording the behavior of the interactive version of abmplot (without sliders). The plotting is identical as in abmplot and applicable keywords are propagated.

Keywords

  • spf = 1: Steps-per-frame, i.e. how many times to step the model before recording a new frame.
  • framerate = 30: The frame rate of the exported video.
  • frames = 300: How many frames to record in total, including the starting frame.
  • title = "": The title of the figure.
  • showstep = true: If current step should be shown in title.
  • figure = NamedTuple(): Figure related keywords (e.g. resolution, backgroundcolor).
  • axis = NamedTuple(): Axis related keywords (e.g. aspect).
  • recordkwargs = NamedTuple(): Keyword arguments given to Makie.record. You can use (compression = 1, profile = "high") for a higher quality output, and prefer the CairoMakie backend. (compression 0 results in videos that are not playable by some software)
  • kwargs...: All other keywords are propagated to abmplot.
source

E.g., continuing from above,

model, daisy_step!, daisyworld_step! = daisyworld()
abmvideo(
    "daisyworld.mp4",
    model,  daisy_step!, daisyworld_step!;
    title = "Daisy World", frames = 150,
    plotkwargs...
)

Agent inspection

It is possible to inspect agents at a given position by hovering the mouse cursor over the scatter points in the agent plot. Inspection is automatically enabled for interactive applications (i.e. when either agent or model stepping functions are provided). To manually enable this functionality, simply add enable_inspection = true as an additional keyword argument to the abmplot/abmplot! call. A tooltip will appear which by default provides the name of the agent type, its id, pos, and all other fieldnames together with their current values. This is especially useful for interactive exploration of micro data on the agent level.

RabbitFoxHawk inspection example

The tooltip can be customized by extending InteractiveDynamics.agent2string.

InteractiveDynamics.agent2stringFunction
agent2string(agent::A)

Convert agent data into a string which is used to display all agent variables and their values in the tooltip on mouse hover. Concatenates strings if there are multiple agents at one position. Custom tooltips for agents can be implemented by adding a specialised method for agent2string. Example:

function InteractiveDynamics.agent2string(agent::SpecialAgent)
    """
    ✨ SpecialAgent ✨
    ID = $(agent.id)
    Main weapon = $(agent.charisma)
    Side weapon = $(agent.pistol)
    """
end
source

Creating custom ABM plots

The existing convenience function abmexploration will always display aggregated collected data as scatterpoints connected with lines. In cases where more granular control over the displayed plots is needed, we need to take a few extra steps and utilize the ABMObservable returned by abmplot. The same steps are necessary when we want to create custom plots that compose animations of the model space and other aspects.

InteractiveDynamics.ABMObservableType
ABMObservable(model; agent_step!, model_step!, adata, mdata, when) → abmobs

abmobs contains all information necessary to step an agent based model interactively. It is also returned by abmplot.

Calling Agents.step!(abmobs, n) will step the model for n using the provided agent_step!, model_step!, n as in Agents.step!.

The fields abmobs.model, abmobs.adf, abmobs.mdf are observables that contain the AgentBasedModel, and the agent and model dataframes with collected data. Data are collected as described in Agents.run! using the adata, mdata, when keywords. All three observables are updated on stepping (when it makes sense). The field abmobs.s is also an observable containing the current step number.

All plotting and interactivity should be defined by lifting these observables.

source

To do custom animations you need to have a good idea of how Makie's animation system works. Have a look at this tutorial if you are not familiar yet.

create a basic abmplot with controls and sliders

model, = daisyworld(; solar_luminosity = 1.0, solar_change = 0.0, scenario = :change)
fig, ax, abmobs = abmplot(model;
    agent_step! = daisy_step!, model_step! = daisyworld_step!, params, plotkwargs...,
    adata, mdata, figure = (; resolution = (1600,800))
)
fig
abmobs
ABMObservable with model:
StandardABM with 360 agents of type Daisy
 space: GridSpaceSingle with size (30, 30), metric=chebyshev, periodic=true
 scheduler: fastest
 properties: temperature, solar_luminosity, max_age, surface_albedo, ratio, solar_change, tick, scenario
and with data collection:
 adata: Tuple{Function, typeof(count)}[(Main.var"ex-agents".black, count), (Main.var"ex-agents".white, count)]
 mdata: Any[Main.var"ex-agents".temperature, :solar_luminosity]

create a new layout to add new plots to to the right of the abmplot

plot_layout = fig[:,end+1] = GridLayout()
GridLayout[1:1, 1:1] with 0 children

create a sublayout on its first row and column

count_layout = plot_layout[1,1] = GridLayout()
GridLayout[1:1, 1:1] with 0 children

collect tuples with x and y values for black and white daisys

blacks = @lift(Point2f.($(abmobs.adf).step, $(abmobs.adf).count_black))
whites = @lift(Point2f.($(abmobs.adf).step, $(abmobs.adf).count_white))
Observable(Point{2, Float32}[[0.0, 180.0]])

create an axis to plot into and style it to our liking

ax_counts = Axis(count_layout[1,1];
    backgroundcolor = :lightgrey, ylabel = "Number of daisies by color")
Axis with 0 plots:

plot the data as scatterlines and color them accordingly

scatterlines!(ax_counts, blacks; color = :black, label = "black")
scatterlines!(ax_counts, whites; color = :white, label = "white")
Combined{Makie.scatterlines, Tuple{Vector{Point{2, Float32}}}}

add a legend to the right side of the plot

Legend(count_layout[1,2], ax_counts; bgcolor = :lightgrey)
Legend()

and another plot, written in a more condensed format

ax_hist = Axis(plot_layout[2,1];
    ylabel = "Distribution of mean temperatures\nacross all time steps")
hist!(ax_hist, @lift($(abmobs.mdf).temperature);
    bins = 50, color = :red,
    strokewidth = 2, strokecolor = (:black, 0.5),
)

fig

Now, once we step the abmobs::ABMObservable, the whole plot will be updated

Agents.step!(abmobs, 1)
Agents.step!(abmobs, 1)
fig

Of course, you need to actually adjust axis limits given that the plot is interactive

autolimits!(ax_counts)
autolimits!(ax_hist)

Or, simply trigger them on any update to the model observable:

on(abmobs.model) do m
    autolimits!(ax_counts)
    autolimits!(ax_hist)
end
ObserverFunction defined at none:2 operating on Observable(StandardABM with 784 agents of type Daisy
 space: GridSpaceSingle with size (30, 30), metric=chebyshev, periodic=true
 scheduler: fastest
 properties: temperature, solar_luminosity, max_age, surface_albedo, ratio, solar_change, tick, scenario)

and then marvel at everything being auto-updated by calling step! :)

for i in 1:100; step!(abmobs, 1); end
fig